Arnold Saxon  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 58 M 4 (-1) 2 (-2) 2 (-2) 6 (0) 5 (-1) 10 (1)42265A
Foolhardy, Dorky
 
Skills
Astrogation 0
Athletics 0
Deception 1
Drive (Wheel) 1
Electronics (Computers) 1
Flyer 0
Gambler 1
Gun Combat (Energy) 3
Gun Combat (Slug) 1
Investigate 1
Leadership 1
Mechanic 0
Melee (Fencing) 1
Melee (Unarmed) 1
Pilot 0
Profession (Colonist/Farming) 0
Recon 1
Stealth 1
Streetwise 1
Survival 3
Tactics (Military) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Marine Star Marine Force Commander3 / 14
Agent Intelligence Field Agent23
Drifter Wanderer 02
 
EducationGraduated
Spacer Community Failed
 
Name Type Affinity Enmity Power Influence Species
Paris Black Ally 3 0 1 0 Geonee (M/69)
Hattie Marsden Rival 1 1 1 1 Zaris (F/59)
Hattie Marsden’s relationships have begun to affect the character.
Bobby Hart Enemy 0 2 5 3 Zaris (M/23)
Craig Withers Enemy 0 2 5 1 Zaris (M/51)
 
Term Age History
1 18 Entered a spacer community.
1 21 Made lifelong friends. Gain 1 Allies.
1 21 Left the spacer community.
2 21 Failed to qualify for Scientist (Scholar).
2 21 Became a Drifter (Scavenger).
2 25 Suffer from a life-threatening illness.
3 25 Became a Marine (Star Marine) with the new title Marine.
3 28 Trapped behind enemy lines.
3 29 Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal.
4 29 Continued as Marine (Star Marine).
4 33 Commanding officer takes an interest in Arnold Saxon's career.
4 33 Commissioned in Marine (Star Marine) with the new title Lieutenant.
4 33 Promoted to Marine (Star Marine) officer rank 2 with the new title Captain.
5 33 Continued as Marine (Star Marine).
5 34 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
5 37 Promoted to Marine (Star Marine) officer rank 3 with the new title Force Commander.
6 37 Attempted to change assignments.
6 37 Failed to qualify for Ground Assault (Marine).
6 37 Continued as Marine (Star Marine).
6 38 A mission goes wrong and Arnold Saxon is stranded behind enemy lines. Ejected from the service.
7 38 Became a Agent (Intelligence).
7 41 Befriended by a senior agent.
7 42 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
8 42 Continued as Agent (Intelligence).
8 46 Go undercover to investigate an enemy.
8 44 Arnold Saxon spend months in the dangerous criminal underworld.
8 46 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
9 46 Continued as Agent (Intelligence).
9 48 Life ruined by a criminal gang. Gain the gang as an Enemy
10 48 Failed to qualify for Free Trader (Merchant).
10 48 Switched to Drifter (Wanderer).
10 50 Attacked by enemies that Arnold Saxon easily defeat.
10 50 Gain Enemy if Arnold Saxon don't already have one.
11 52 Continued as Drifter (Wanderer).
11 55 Arnold Saxon run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
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