Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Become leader in social movement. |
1 |
22 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. Gain an rival who is upset that Arron Oliver left the community. |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
26 |
Opponents of Arron Oliver's belief system ambush Arron Oliver. |
2 |
26 |
Nearly killed. Owe 25,000 for medical bills. |
3 |
26 |
Became a Psion (Wild Talent). |
3 |
30 |
Use Arron Oliver's psionic powers in an unethical fashion. Gain an enemy. |
4 |
30 |
Continued as Psion (Wild Talent). |
4 |
34 |
Psionic strength increases. |
5 |
34 |
Continued as Psion (Wild Talent). |
5 |
37 |
Gift causes a former ally to turn on Arron Oliver and betray Arron Oliver. One Ally or Contact becomes an Enemy. |
6 |
37 |
Became a Merchant (Broker). |
6 |
39 |
A good deal ensures Arron Oliver is living the high life for a few years. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Switched to Psion (Adept). |
7 |
43 |
Advanced training in a specialist field. |
8 |
45 |
Voluntarily left Adept |
8 |
45 |
Became a Drifter (Scavenger). |
8 |
48 |
Arron Oliver run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
48 |
Switched to Psion (Psi-Warrrior) with the new title Psi-Soldier. |
9 |
52 |
Experimented on by a corporation, government, or other organisation |
10 |
52 |
Returned to Believer (Missionary/Humanitarian). |
10 |
56 |
Arron Oliver is caught in the periphery of a scandal. |
10 |
56 |
Demoted to Believer (Missionary/Humanitarian) rank -1 with the new title Junior Project Worker. |