Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Make an unexpected connection outside Barton Fernandez's normal circles. Gain a Contact. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Imperial trade restrictions force Barton Fernandez out of business. |
5 |
34 |
Became a Scout (Explorer). |
5 |
37 |
Barton Fernandez's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
42 |
Barton Fernandez run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
42 |
Aging Crisis. Owe 10,000 for medical bills. |
7 |
42 |
Retired at age 42. |
7 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
46 |
Barton Fernandez secretly provide religious rites for a dying leader or noble, although they do not share Barton Fernandez's faith. Gain an Ally in the family and a Rival who disagrees with Barton Fernandez's choice. |
8 |
46 |
Continued as Believer (Holy Warrior). |
8 |
50 |
Opponents of Barton Fernandez's belief system ambush Barton Fernandez. |
8 |
50 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
9 |
50 |
Retired. |
9 |
54 |
Gained a contact. |
10 |
56 |
Accused of a crime. |