Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
War breaks out, triggering a mandatory draft. |
1 |
21 |
Fled from the draft. |
1 |
24 |
Failed as a colonist. |
2 |
24 |
Became a Drifter (Barbarian). |
2 |
28 |
Find valuable salvage. |
3 |
28 |
Continued as Drifter (Barbarian). |
3 |
32 |
Lost eye or limb. Owe 5,000 for medical bills. |
4 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
34 |
Bee King secretly provide religious rites for a dying leader or noble, although they do not share Bee King's faith. Gain an Ally in the family and a Rival who disagrees with Bee King's choice. |
5 |
36 |
Continued as Believer (Missionary/Humanitarian). |
5 |
39 |
Bee King retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
40 |
Continued as Believer (Missionary/Humanitarian). |
6 |
42 |
Bee King aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
42 |
Became a Scout (Courier). |
7 |
43 |
Bee King survey an alien world. |
8 |
46 |
Continued as Scout (Courier). |
8 |
49 |
Bee King's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
9 |
50 |
Continued as Scout (Courier). |
9 |
53 |
Moved to a new world. |
10 |
54 |
Voluntarily left Courier |
10 |
54 |
Failed to qualify for Pirate (Rogue). |
10 |
54 |
Switched to Drifter (Wanderer). |
10 |
56 |
Suffer from a life-threatening illness. |