Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Make an unexpected connection outside Bennie Young's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Agent (Intelligence). |
2 |
26 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
29 |
Bennie Young's work ends up coming home with Bennie Young, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
29 |
Became a Scout (Courier). |
4 |
30 |
Bennie Young survey an alien world. |
5 |
33 |
Continued as Scout (Courier). |
5 |
34 |
When dealing with an alien race, Bennie Young botch an opportunity to gather extra intelligence about them. |
5 |
34 |
Lost eye or limb. Owe 2,500 for medical bills. |
6 |
37 |
Continued as Scout (Courier). |
6 |
39 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
41 |
Continued as Scout (Courier). |
7 |
45 |
Moved to a new world. |
7 |
45 |
Forced to muster out. |
8 |
45 |
Became a Drifter (Barbarian). |
8 |
49 |
Bennie Young do not know what happened to Bennie Young. There is a gap in Bennie Young's memory. |
9 |
49 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
53 |
Bennie Young have been following false teachings! |
10 |
53 |
Switched to Drifter (Scavenger). |
10 |
57 |
Severely injured. Owe 5,000 for medical bills. |
11 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
57 |
Retired at age 57. |