Crewman Bernhard Simmmons  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Darrian, Imperium 58 M 1 (-2) 2 (-2) 1 (-2) 10 (1) 7 (0) 4 (-1)None121A74
Reasoning, Peaceful, Constantly shakes head
 
Skills
Athletics 0
Carouse 1
Deception 2
Drive (Mole) 1
Electronics 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons (Man Portable) 1
Melee (Unarmed) 1
Persuade 2
Profession (Worker/Civil Engineering) 1
Recon 1
Seafarer 0
Stealth 1
Streetwise 1
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Ground Assault Lance Corporal12
Army Army Support Lance Corporal12
Drifter Barbarian 01
Entertainer Performer 35
Merchant Merchant Marine Crewman01
 
Term Age History
1 18 Failed to qualify for Spacer Community.
1 18 Submitted to the draft.
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 21 On the front lines of a planetary assault and occupation.
1 22 Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal.
2 22 Continued as Marine (Ground Assault).
2 24 Severely injured.
3 24 Became a Army (Army Support) with the new title Private.
3 28 Assigned to a peacekeeping role.
3 28 Promoted to Army (Army Support) rank 1 with the new title Lance Corporal.
4 28 Continued as Army (Army Support).
4 29 Assigned to an urbanised planet torn by war.
5 32 Voluntarily left Army Support
5 32 Became a Drifter (Barbarian).
5 33 Bernhard Simmmons run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 33 Became a Entertainer (Performer).
6 34 Encounter a Psionic institute.
6 34 Tested for psionic powers
7 37 Continued as Entertainer (Performer).
7 38 One of Bernhard Simmmons's pieces of art is stolen, and the investigation brings Bernhard Simmmons into the criminal underworld.
7 41 Promoted to Entertainer (Performer) rank 1.
8 41 Continued as Entertainer (Performer).
8 45 Severely injured.
8 45 Promoted to Entertainer (Performer) rank 2.
9 45 Continued as Entertainer (Performer).
9 49 Win a prestigious prize.
9 49 Promoted to Entertainer (Performer) rank 3.
10 49 Continued as Entertainer (Performer).
10 50 Find Ancient Technology.
10 53 Forced to muster out.
11 53 Became a Merchant (Merchant Marine) with the new title Crewman.
11 55 A series of bad deals and decisions force Bernhard Simmmons into bankruptcy. Bernhard Simmmons salvages what Bernhard Simmmons can.
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