Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
21 |
Berry Sim is sent to a new community or parish to preach The Word among the poor. |
1 |
22 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
2 |
22 |
Continued as Believer (Holy Warrior). |
2 |
26 |
Opponents of Berry Sim's belief system ambush Berry Sim. |
2 |
26 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
26 |
Became a Rogue (Enforcer). |
3 |
28 |
Birth or Death involving a family member or close friend. |
3 |
30 |
Promoted to Rogue (Enforcer) rank 1. |
4 |
30 |
Continued as Rogue (Enforcer). |
4 |
32 |
Crime pays off. Gain victim as Enemy. |
4 |
34 |
Promoted to Rogue (Enforcer) rank 2. |
5 |
34 |
Continued as Rogue (Enforcer). |
5 |
36 |
Involved in a gambling ring. |
5 |
38 |
Promoted to Rogue (Enforcer) rank 3. |
6 |
38 |
Continued as Rogue (Enforcer). |
6 |
40 |
Berry Sim spend months in the dangerous criminal underworld. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Corporate (Citizen). |
7 |
42 |
Became a Drifter (Scavenger). |
7 |
46 |
Find an Alien Artifact. |
7 |
46 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
46 |
Continued as Drifter (Scavenger). |
8 |
48 |
Berry Sim run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
48 |
Failed to qualify for Performer (Entertainer). |
9 |
48 |
Switched to Drifter (Wanderer). |
9 |
51 |
Moved to a new world. |
10 |
52 |
Continued as Drifter (Wanderer). |
10 |
56 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |