Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
27 |
A good deal ensures Billie Kinghead is living the high life for a few years. |
3 |
30 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
31 |
Risk Billie Kinghead's fortune on a possibility lucrative deal and win. |
4 |
34 |
Promoted to Merchant (Broker) rank 4. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
38 |
Make an unexpected connection outside Billie Kinghead's normal circles. Gain a Contact. |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Merchant (Broker) rank 5. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
42 |
Promoted to Merchant (Broker) rank 6. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Scout (Courier). |
8 |
49 |
Perform an exemplary service for the scouts. |
8 |
50 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
9 |
50 |
Continued as Scout (Courier). |
9 |
52 |
Billie Kinghead's ship is damaged, and Billie Kinghead have to hitch-hike Billie Kinghead's way back across the stars to the nearest scout base. |
9 |
52 |
Gain 5 Contacts. Gain 2 Enemies. |
10 |
52 |
Failed to qualify for Thief (Rogue). |
10 |
52 |
Submitted to the draft. |
10 |
52 |
Became a Army (Cavalry) with the new title Private. |
10 |
54 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
56 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |