Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
Boss Washington spend months in the dangerous criminal underworld. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
25 |
Involved in a feud with a rival criminal organization. |
2 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
27 |
Arrested and charged. |
3 |
27 |
Failed to defend self. Gain an Enemy and go to prison. |
3 |
30 |
Promoted to Rogue (Enforcer) rank 2. |
4 |
30 |
Became a Prisoner (Fixer). |
4 |
32 |
Accused of assaulting a prison guard. |
5 |
34 |
Switched to Prisoner (Thug) with previous rank. |
5 |
38 |
Accused of assaulting a prison guard. |
6 |
38 |
Returned to Prisoner (Fixer). |
6 |
40 |
The warden takes an interest in Boss Washington's case. |
6 |
42 |
Promoted to Prisoner (Fixer) rank 1. |
6 |
42 |
Paroled from prison. |
7 |
42 |
Failed to qualify for Corporate (Citizen). |
7 |
42 |
Became a Drifter (Wanderer). |
7 |
45 |
Attacked by enemies and injured. |
7 |
45 |
Severely injured. Owe 10,000 for medical bills. |
7 |
45 |
Gain Enemy if Boss Washington don't already have one. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
50 |
Betrayed by a friend. One of Boss Washington's Contacts or Allies betrays Boss Washington, ending Boss Washington's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
50 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
52 |
Boss Washington aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
52 |
Returned to Drifter (Wanderer). |
10 |
55 |
Offered job by a patron. Now owe him a favor. |