Bruno Fleming  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 58 M 2 (-2) 2 (-2) 6 (0) 13 (2) 5 (-1) 7 (0)226D57
Informed, Cold Hearted
 
Skills
Astrogation 0
Athletics (Strength) 1
Broker 0
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Heavy Weapons 0
Mechanic 2
Persuade 1
Science (Physical Sciences) 0
Steward 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman01
Army Cavalry Private01
Navy Flight Able Spacehand11
Navy Line/Crew Able Spacehand14
Merchant Free Trader 12
Scout Courier 02
 
Name Type Affinity Enmity Power Influence Species
Lou Saxon Rival 1 1 1 1 Sylean (M/42)
Newman Collins Rival 2 2 3 0 Dolphin, Imperium (M/51)
Garrett Robertson Contact 0 2 0 3 Sylean (M/58)
Alphonso Candy Rival 0 1 0 2 Sylean (M/13)
Relationship becomes more moderate. Enemy becomes a rival.
Nicole Tabiner Ally 2 0 1 1 Sylean (F/69)
Nicole Tabiner gains in power.
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 20 Bankrupted by a rival. Gain the other trader as a Rival.
2 20 Became a Army (Cavalry) with the new title Private.
2 23 Forced out after co-operating with military investigation in commanding officer's illegal activity.
3 23 Became a Navy (Flight) with the new title Crewman.
3 27 A romantic relationship ends badly. Gain a Rival or Enemy.
3 27 Promoted to Navy (Flight) rank 1 with the new title Able Spacehand.
4 27 Attempted to change assignments.
4 27 Switched to Navy (Line/Crew) with previous rank.
4 29 Vessel participates in a notable military engagement.
5 31 Continued as Navy (Line/Crew).
5 33 Special assignment or duty on board ship.
6 35 Continued as Navy (Line/Crew).
6 37 Advanced training in a specialist field.
7 39 Continued as Navy (Line/Crew).
7 41 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
8 41 Switched to Merchant (Free Trader).
8 43 Make an unexpected connection outside Bruno Fleming's normal circles. Gain a Contact.
8 45 Promoted to Merchant (Free Trader) rank 1.
9 45 Continued as Merchant (Free Trader).
9 47 Bruno Fleming's ship or starport is destroyed by criminals. Gain them as an Enemy.
10 47 Became a Scout (Courier).
10 50 When dealing with an alien race, Bruno Fleming have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
11 51 Continued as Scout (Courier).
11 55 Perform an exemplary service for the scouts.
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