Hopeful Carter Dickman  

Species Age Sex Str Dex End Int Edu SocUPP
Cafadan 58 M 3 (-1) 2 (-2) 3 (-1) 5 (-1) 11 (1) 6 (0)3235B6
High social status, Hard working, Slow paced
 
Skills
Admin 0
Animals 0
Athletics 0
Carouse 0
Deception 1
Drive 0
Flyer 0
Jack-of-All-Trades 1
Language (Galanglic (3rd Imperium)) 1
Melee (Unarmed) 1
Profession (Spacer/Crewmember) 1
Recon 0
Seafarer 0
Stealth 1
Steward 0
Streetwise 2
Survival 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 13
Citizen Colonist 02
Entertainer Artist 01
Agent Law Enforcement Corporal11
Believer Holy Warrior Hopeful02
Drifter Wanderer 22
 
Name Type Affinity Enmity Power Influence Species
Dell Quaman Ally 4 0 4 0 Cafadan (M/24)
Myles Russell Rival 0 5 3 1 Cafadan (M/34)
Relationship becomes more moderate. Enemy becomes a rival.
 
Term Age History
1 18 Failed to qualify for Marine Academy (Military Academy).
1 18 Became a Drifter (Barbarian).
1 22 Promoted to Drifter (Barbarian) rank 1.
2 22 Continued as Drifter (Barbarian).
2 23 Attempted a risky adventure and was injured.
2 23 Severely injured. Fully recovered. Owe 15,000 for medical bills.
3 26 Continued as Drifter (Barbarian).
3 28 Carter Dickman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 28 Became a Citizen (Colonist).
4 31 Refused to co-operate with investigation by the planetary authorities. Gain an Ally
5 31 Became a Entertainer (Artist).
5 33 Expose or are involved in a scandal of some sort.
6 33 Failed to qualify for Colonist (Citizen).
6 33 Submitted to the draft.
6 33 Became a Agent (Law Enforcement) with the new title Rookie.
6 36 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
6 37 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
7 37 Voluntarily left Law Enforcement
7 37 Returned to Citizen (Colonist).
7 41 A revolution, attack or other unusual event throws Carter Dickman's life into chaos, forcing Carter Dickman to leave the planet.
8 41 Became a Believer (Holy Warrior) with the new title Hopeful.
8 43 Carter Dickman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
9 43 Switched to Drifter (Wanderer).
9 47 Attacked by enemies that Carter Dickman easily defeat.
9 47 Gain Enemy if Carter Dickman don't already have one.
9 47 Promoted to Drifter (Wanderer) rank 1.
10 47 Continued as Drifter (Wanderer).
10 48 Attacked by enemies and injured.
10 48 Scarred. Fully recovered. Owe 5,000 for medical bills.
10 48 Gain Enemy if Carter Dickman don't already have one.
10 51 Promoted to Drifter (Wanderer) rank 2.
11 51 Voluntarily left Wanderer
11 51 Returned to Believer (Holy Warrior).
11 55 Opponents of Carter Dickman's belief system ambush Carter Dickman.
11 55 Nearly killed. Fully recovered. Owe 45,000 for medical bills.
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