Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
19 |
Cecil Cox refused an offer of inducements to betray Cecil Cox's faith. Gain 6 enemies. |
1 |
22 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
2 |
22 |
Continued as Believer (Holy Warrior). |
2 |
26 |
Opponents of Cecil Cox's belief system ambush Cecil Cox. |
2 |
26 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
26 |
Became a Citizen (Worker). |
3 |
29 |
Cecil Cox befriend a superior in the corporation or the colony. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
31 |
Cecil Cox befriend a superior in the corporation or the colony. |
4 |
34 |
Promoted to Citizen (Worker) rank 1. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
35 |
Cecil Cox learn something Cecil Cox should not have – a corporate secret, a political scandal – which Cecil Cox can profit from illegally. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
40 |
A new romantic starts. Gain an Ally. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
43 |
Cecil Cox is rewarded for Cecil Cox's diligence or cunning. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Agent (Intelligence). |
8 |
48 |
Cecil Cox went above and beyond the call of duty. |
8 |
50 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
9 |
50 |
Voluntarily left Intelligence |
9 |
50 |
Entered Merchant Academy with the Shipboard curriculum. |
9 |
52 |
Suffered a deep tragedy. |
9 |
54 |
Dropped out of the merchant academy. |
10 |
54 |
Continued as Agent (Intelligence). |
10 |
55 |
A new romantic starts. Gain an Ally. |
10 |
58 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |