Retired Scout Christ Remmington  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 58 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 7 (0) 6 (0)111976
Discerning, Anti-intellectual, Gloomy
 
Skills
Admin 1
Advocate 0
Astrogation 1
Broker 1
Deception 0
Diplomat 0
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (J-drive) 0
Mechanic 2
Medic 0
Persuade 2
Pilot (Small Craft) 1
Profession (Worker/Religion) 2
Science (Social Sciences/Belief) 1
Science (Physical Sciences/Physics) 1
Streetwise 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Believer Mainstream Believer Lay Preacher23
Scout Courier Scout24
Merchant Broker 12
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Minta McMillan Ally 5 0 3 2 Darmine (F/29)
Alonza Remmington Ally 1 0 1 0 Cafadan (M/54)
Addie Hicks Ally 2 0 0 2 Suerrat (M/33)
Salvatore Foy Enemy 0 5 4 1 Suerrat (M/25)
 
Term Age History
1 18 Became a Believer (Mainstream Believer) with the new title Lay Person.
1 19 Christ Remmington is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
1 22 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
2 22 Continued as Believer (Mainstream Believer).
2 24 A notable academic consults with Christ Remmington about a publication or documentary he is working on. Gain a Contact in academia.
2 26 Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher.
3 26 Continued as Believer (Mainstream Believer).
3 29 Spend time with an alien race. Gain a contact.
3 30 Forced to muster out.
4 30 Became a Scout (Courier).
4 34 Spend several years jumping from world to world in Christ Remmington's scout ship.
4 34 Promoted to Scout (Courier) rank 1 with the new title Scout.
5 34 Continued as Scout (Courier).
5 36 Spend several years jumping from world to world in Christ Remmington's scout ship.
6 38 Continued as Scout (Courier).
6 42 When dealing with an alien race, Christ Remmington have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
6 42 Forced to continue current assignment.
6 42 Promoted to Scout (Courier) rank 2.
7 42 Continued as Scout (Courier).
7 44 Gained a contact.
8 46 Voluntarily left Courier
8 46 Entered Merchant Academy with the Business curriculum.
8 50 Study Engineer (J-drive) as a hobby.
8 50 Graduated.
9 50 Aging Crisis. Owe 10,000 for medical bills.
9 50 Retired at age 50.
9 50 Became a Merchant (Broker).
9 50 Promoted to Merchant (Broker) rank 1.
9 54 A new romantic starts. Gain an Ally.
10 54 Aging Crisis. Owe 40,000 for medical bills.
10 54 Continued as Merchant (Broker).
10 56 Christ Remmington's ship or starport is destroyed by criminals. Gain them as an Enemy.
11 56 Aging Crisis. Owe 60,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙