Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
21 |
Moved to a new world. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
Forced to muster out. |
4 |
28 |
Failed to qualify for Courier (Scout). |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
32 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
32 |
Forced to continue current assignment. |
4 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
35 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
35 |
Became a Entertainer (Artist). |
6 |
38 |
Criticised a questionable political leader on Cicero Davidson's homeworld, causing his downfall. Gain an Enemy |
6 |
38 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
7 |
39 |
Voluntarily left Artist |
7 |
39 |
Switched to Citizen (Corporate). |
7 |
41 |
Advanced training in a specialist field. |
8 |
43 |
Continued as Citizen (Corporate). |
8 |
45 |
A new romantic starts. Gain an Ally. |
8 |
47 |
Promoted to Citizen (Corporate) rank 1. |
9 |
47 |
Voluntarily left Corporate |
9 |
47 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
49 |
Opponents of Cicero Davidson's belief system ambush Cicero Davidson. |
9 |
49 |
Scarred. Owe 5,000 for medical bills. |
10 |
49 |
Returned to Drifter (Wanderer). |
10 |
53 |
Suffer from a life-threatening illness. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Retired. |
11 |
54 |
Good fortune. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |