Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
War breaks out, triggering a mandatory draft. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Army (Army Support) with the new title Private. |
2 |
29 |
Nearly killed. Owe 5,000 for medical bills. |
3 |
29 |
Became a Scout (Surveyor). |
3 |
31 |
Psychologically damaged by Cicero Steward's time in the scouts. |
4 |
31 |
Became a Drifter (Wanderer). |
4 |
33 |
Find valuable salvage. |
4 |
35 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
35 |
Continued as Drifter (Wanderer). |
5 |
36 |
Cicero Steward do not know what happened to Cicero Steward. There is a gap in Cicero Steward's memory. |
6 |
36 |
Failed to qualify for Explorer (Scout). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Navy (Line/Crew) with the new title Crewman. |
6 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
40 |
Attempted to change assignments. |
7 |
40 |
Failed to qualify for Engineer/Gunner (Navy). |
7 |
40 |
Continued as Navy (Line/Crew). |
7 |
43 |
Vessel participates in a notable military engagement. |
7 |
44 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
8 |
44 |
Continued as Navy (Line/Crew). |
8 |
48 |
Cicero Steward is blamed for an accident that causes the death of several crew members. Cicero Steward's guilt drives Cicero Steward to excel. |
9 |
48 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
52 |
Cicero Steward retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
52 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
52 |
Continued as Believer (Missionary/Humanitarian). |
10 |
54 |
Cicero Steward faith is shaken. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
56 |
Retired at age 56. |