Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Accused of a crime |
2 |
22 |
Became a Prisoner (Fixer). |
2 |
24 |
Disgraced. Word of Clarence Cole's criminal past reaches Clarence Cole's homeworld. |
3 |
26 |
Continued as Prisoner (Fixer). |
3 |
28 |
Good Behaviour. |
3 |
30 |
Promoted to Prisoner (Fixer) rank 1. |
3 |
30 |
Paroled from prison. |
4 |
30 |
Failed to qualify for Worker (Citizen). |
4 |
30 |
Became a Drifter (Wanderer). |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
36 |
Betrayed by a friend. One of Clarence Cole's Contacts or Allies betrays Clarence Cole, ending Clarence Cole's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Became a Citizen (Colonist). |
6 |
40 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
40 |
Returned to Drifter (Wanderer). |
7 |
43 |
Nearly killed. Owe 45,000 for medical bills. |
8 |
43 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
46 |
Clarence Cole accepted an offer of inducements to betray Clarence Cole's faith. Gain 280,000 in cash. |
9 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Retired. |
9 |
50 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |