Retired 1st Officer Clarence Ford  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 58 M 3 (-1) 1 (-2) 1 (-2) 6 (0) 5 (-1) 2 (-2)311652
Uneasy
 
Skills
Animals (Handling) 0
Art (Performing) 0
Astrogation 0
Broker 1
Carouse 0
Deception 0
Drive (Track) 1
Electronics (Comms) 1
Electronics (Sensors) 1
Engineer (Life Support) 1
Language (Galanglic (3rd Imperium)) 1
Mechanic 1
Persuade 2
Pilot (Capital Ships) 1
Pilot (Spacecraft) 2
Profession (Spacer/Crewmember) 1
Recon 0
Seafarer 0
Steward 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Entertainer Artist 01
Merchant Free Trader 22
Entertainer Journalist 01
Drifter Wanderer 01
Merchant Merchant Marine 1st Officer55
 
EducationGraduated
Spacer Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Kurt Nealy Ally 4 0 0 0 Humaniti (M/25)
Kurt Nealy is diminished in both power and influence.
Ina Horton Contact 3 1 1 2 Kargol (F/78)
 
Term Age History
1 18 Entered a spacer community.
1 22 Study Animals (Handling) as a hobby.
1 22 Graduated.
2 22 Became a Entertainer (Artist).
2 23 Lightly injured, no permanent damage. Fully recovered.
3 23 Became a Merchant (Free Trader).
3 27 Given advanced training in a specialist field
3 27 Promoted to Merchant (Free Trader) rank 1.
4 27 Continued as Merchant (Free Trader).
4 28 A good deal ensures Clarence Ford is living the high life for a few years.
4 31 Promoted to Merchant (Free Trader) rank 2.
5 31 Voluntarily left Free Trader
5 31 Switched to Entertainer (Journalist).
5 33 Expose or are involved in a scandal of some sort.
6 33 Failed to qualify for Surveyor (Scout).
6 33 Became a Drifter (Wanderer).
6 35 Clarence Ford run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 35 Failed to qualify for Free Trader (Merchant).
7 35 Submitted to the draft.
7 35 Switched to Merchant (Merchant Marine) with the new title Crewman.
7 39 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 39 Continued as Merchant (Merchant Marine).
8 40 Moved to a new world.
8 43 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 43 Continued as Merchant (Merchant Marine).
9 45 Befriend a useful ally in one sphere. Gain an Ally.
9 47 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
10 47 Aging Crisis. Owe 40,000 for medical bills.
10 47 Retired at age 47.
10 47 Continued as Merchant (Merchant Marine).
10 50 Make an unexpected connection outside Clarence Ford's normal circles. Gain a Contact.
10 51 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
11 51 Aging Crisis. Owe 50,000 for medical bills.
11 51 Continued as Merchant (Merchant Marine).
11 52 A good deal ensures Clarence Ford is living the high life for a few years.
11 55 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
12 55 Aging Crisis. Owe 40,000 for medical bills.
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