Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Amnesia. |
2 |
22 |
Continued as Drifter (Wanderer). |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Suffer from a life-threatening illness. |
4 |
29 |
Failed to qualify for Pirate (Rogue). |
4 |
29 |
Switched to Drifter (Scavenger). |
4 |
31 |
Attacked by enemies that Cleve Holland easily defeat. |
4 |
31 |
Gain Enemy if Cleve Holland don't already have one. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
41 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
41 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
41 |
Continued as Drifter (Scavenger). |
7 |
44 |
Cleve Holland run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
44 |
Failed to qualify for Scientist (Scholar). |
8 |
44 |
Returned to Drifter (Wanderer). |
8 |
46 |
Attacked by enemies that Cleve Holland easily defeat. |
8 |
46 |
Gain Enemy if Cleve Holland don't already have one. |
8 |
48 |
Forced to muster out. |
9 |
48 |
Became a Citizen (Corporate). |
9 |
49 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
10 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Citizen (Corporate). |
10 |
56 |
Cleve Holland's business expands, Cleve Holland's corporation grows, or the colony thrives. |
10 |
56 |
Forced to muster out. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |