Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Birth or Death involving a family member or close friend. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Find valuable salvage. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
31 |
Find valuable salvage. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
37 |
Spend time with an alien race. Gain a contact. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
42 |
Suffer from a life-threatening illness. |
7 |
42 |
Became a Agent (Corporate Agent). |
7 |
44 |
Rewarded for a successful mission. |
7 |
46 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
8 |
46 |
Continued as Agent (Corporate Agent). |
8 |
48 |
Go undercover to investigate an enemy. |
8 |
50 |
Involved in a gambling ring. |
9 |
50 |
Continued as Agent (Corporate Agent). |
9 |
53 |
Established a network of contacts. Gain 3 contacts. |
9 |
54 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
10 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Continued as Agent (Corporate Agent). |
10 |
57 |
Rewarded for a successful mission. |
10 |
58 |
Promoted to Agent (Corporate Agent) rank 3. |
11 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |