Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
22 |
Display heroism in battle. |
1 |
22 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
1 |
22 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
2 |
22 |
Continued as Army (Infantry). |
2 |
26 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
26 |
Became a Noble (Dilettante) with the new title Wastrel. |
3 |
27 |
Join a conspiracy of nobles that were caught. |
3 |
27 |
Political manoeuvrings usurp Cody Sim's position. Gain a Rival. |
3 |
30 |
Promoted to Noble (Dilettante) rank 1. |
4 |
30 |
Voluntarily left Dilettante |
4 |
30 |
Became a Scout (Explorer). |
4 |
34 |
Spend several years jumping from world to world in Cody Sim's scout ship. |
5 |
34 |
Voluntarily left Explorer |
5 |
34 |
Failed to qualify for Scientist (Scholar). |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
38 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
6 |
38 |
Failed to qualify for Merchant Academy. |
6 |
38 |
Switched to Drifter (Wanderer). |
6 |
41 |
A new romantic starts. Gain an Ally. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
44 |
Find valuable salvage. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
47 |
Gained a contact. |
8 |
50 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
50 |
Continued as Drifter (Wanderer). |
9 |
54 |
Forced to muster out. |
10 |
54 |
Switched to Noble (Administrator) with the new title Clerk and previous rank. |
10 |
55 |
Become deeply involved in politics on Cody Sim's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |