Retired Private Corbett Ibbett  

Species Age Sex Str Dex End Int Edu SocUPP
Darrian, Imperium 58 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 10 (1) 4 (-1)1118A4
Dull
 
Skills
Astrogation 1
Broker 0
Carouse 0
Deception 0
Drive 0
Electronics 0
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Medic 0
Persuade 0
Pilot 0
Recon 2
Steward 0
Streetwise 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 01
Scout Surveyor 01
Army Infantry Private02
Drifter Wanderer 02
Entertainer Artist 01
Scout Courier 03
Drifter Scavenger 01
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Lonnie Watson Enemy 0 5 0 1 Vlazhdumecta (M/26)
Camille Brownhill Rival 1 2 1 2 Darrian, Imperium (F/78)
Timothy Harper Enemy 0 2 3 2 Zaris (M/53)
Timothy Harper gains in power and influence.
Myrna Drogace Contact 3 1 6 3 Darrian, Imperium (F/41)
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 20 Corbett Ibbett's ship or starport is destroyed by criminals. Gain them as an Enemy.
2 20 Became a Scout (Surveyor).
2 21 Injured.
3 21 Became a Army (Infantry) with the new title Private.
3 22 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
4 25 Attempted to change assignments.
4 25 Failed to qualify for Cavalry (Army).
4 25 Continued as Army (Infantry).
4 29 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
4 29 Gain rebels as Enemy
5 29 Became a Drifter (Wanderer).
5 30 Betrayed by a friend. One of Corbett Ibbett's Contacts or Allies betrays Corbett Ibbett, ending Corbett Ibbett's career. That Contact or Ally becomes a Rival or Enemy.
6 30 Became a Entertainer (Artist).
6 34 Public opinion turns on Corbett Ibbett.
7 34 Returned to Drifter (Wanderer).
7 36 Lightly injured, no permanent damage. Fully recovered.
8 36 Failed to qualify for Merchant Marine (Merchant).
8 36 Submitted to the draft.
8 36 Switched to Scout (Courier) with previous rank.
8 38 Gained a contact.
9 40 Continued as Scout (Courier).
9 43 Corbett Ibbett's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
10 44 Continued as Scout (Courier).
10 48 Corbett Ibbett have no idea what happened to Corbett Ibbett – they found Corbett Ibbett's ship drifting on the fringes of friendly space.
11 48 Failed to qualify for Merchant Academy.
11 48 Switched to Drifter (Scavenger).
11 50 Corbett Ibbett do not know what happened to Corbett Ibbett. There is a gap in Corbett Ibbett's memory.
12 50 Aging Crisis. Owe 10,000 for medical bills.
12 50 Retired at age 50.
12 50 Retired.
12 51 Find Ancient Technology.
13 54 Aging Crisis. Owe 10,000 for medical bills.
13 57 Good fortune.
14 58 Aging Crisis. Owe 50,000 for medical bills.
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