Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Make an unexpected connection outside Dalton Middlemiss's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
Victim of a crime |
3 |
26 |
Continued as Merchant (Broker). |
3 |
28 |
Dalton Middlemiss's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
28 |
Became a Scout (Surveyor). |
4 |
32 |
Dalton Middlemiss's ship is damaged, and Dalton Middlemiss have to hitch-hike Dalton Middlemiss's way back across the stars to the nearest scout base. |
4 |
32 |
Gain 4 Contacts. Gain 1 Enemies. |
5 |
32 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
A good deal ensures Dalton Middlemiss is living the high life for a few years. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
36 |
Voluntarily left Merchant Marine |
6 |
36 |
Became a Drifter (Barbarian). |
6 |
37 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
40 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
43 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
43 |
Became a Citizen (Corporate). |
8 |
44 |
Dalton Middlemiss gain experience in a technical field as a computer operator or surveyor. |
9 |
47 |
Continued as Citizen (Corporate). |
9 |
51 |
Advanced training in a specialist field. |
10 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Citizen (Corporate). |
10 |
55 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |