Danny Harvey  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 58 M 3 (-1) 4 (-1) 5 (-1) 8 (0) 10 (1) 8 (0)3458A8
Detailed
 
Skills
Art (Creative) 0
Astrogation 0
Deception 0
Drive 0
Electronics (Comms) 1
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 1
Medic 1
Melee (Unarmed) 1
Persuade 1
Pilot 0
Profession (Sports/Team Ball Sports) 1
Science (Robotic Sciences/Cybernetics) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 22
Scholar Physician 34
Agent Law Enforcement Rookie01
Prisoner Inmate 03
 
Name Type Affinity Enmity Power Influence Species
Margarette Quaman Rival 6 1 2 2 Cassilldan (F/28)
Margarette Quaman gains in power and influence.
reconciliation.
Margarette Quaman is out of contact doing something interesting but not suspicious.
Bertha Jones Enemy 0 4 0 1 Luriani (M/31)
Bertha Johnson Enemy 0 2 4 1 Kargol (F/62)
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 22 Danny Harvey run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
1 22 Promoted to Drifter (Scavenger) rank 1.
2 22 Continued as Drifter (Scavenger).
2 25 Offered job by a patron. Now owe him a favor.
2 26 Promoted to Drifter (Scavenger) rank 2.
3 26 Became a Scholar (Physician).
3 30 Win a prestigious prize for Danny Harvey's work.
3 30 Promoted to Scholar (Physician) rank 1.
4 30 Continued as Scholar (Physician).
4 31 Caught cheating in some fashion, advancing Danny Harvey's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
4 31 A disaster leaves several injured, and others blame Danny Harvey, forcing Danny Harvey to leave Danny Harvey's career. Gain a Rival.
4 31 Scarred.
4 31 Gain an Enemy
4 34 Promoted to Scholar (Physician) rank 2.
5 34 Continued as Scholar (Physician).
5 36 Good fortune
5 38 Promoted to Scholar (Physician) rank 3.
6 38 Continued as Scholar (Physician).
6 42 Injured. Fully recovered.
7 42 Failed to qualify for Enforcer (Rogue).
7 42 Submitted to the draft.
7 42 Became a Agent (Law Enforcement) with the new title Rookie.
7 43 Go undercover to investigate an enemy.
7 43 Arrested
8 46 Became a Prisoner (Inmate).
8 49 Defeated a prison gang. Gain an Enemy.
9 50 Continued as Prisoner (Inmate).
9 51 Nearly killed. Fully recovered. Owe 35,000 for medical bills.
10 54 Continued as Prisoner (Inmate).
10 58 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
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