Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Darrell Nevil's scout ship is one of the first on the scene to rescue the survivors of a disaster but Darrell Nevil fail to help. Gain an Enemy. |
1 |
21 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
2 |
22 |
Voluntarily left Courier |
2 |
22 |
Failed to qualify for Flight (Navy). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
24 |
Darrell Nevil is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
24 |
Failed to qualify for Enforcer (Rogue). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
30 |
Amnesia. |
4 |
32 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
35 |
Betrayed by a friend. One of Darrell Nevil's Contacts or Allies betrays Darrell Nevil, ending Darrell Nevil's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Failed to qualify for Free Trader (Merchant). |
6 |
35 |
Switched to Drifter (Barbarian). |
6 |
36 |
Amnesia. |
7 |
39 |
Continued as Drifter (Barbarian). |
7 |
41 |
Birth or Death involving a family member or close friend. |
8 |
43 |
Continued as Drifter (Barbarian). |
8 |
45 |
Find valuable salvage. |
8 |
47 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
47 |
Voluntarily left Barbarian |
9 |
47 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
51 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
10 |
51 |
Continued as Believer (Mainstream Believer). |
10 |
53 |
Darrell Nevil retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |