Retired Captain Daryl Oneil  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 58 M 1 (-2) 6 (0) 4 (-1) 10 (1) 5 (-1) 6 (0)164A56
Hesitant
 
Skills
Art (Performing) 0
Athletics (Endurance) 1
Electronics (Sensors) 1
Flyer 0
Gun Combat (Archaic) 1
Heavy Weapons (Artillery) 1
Heavy Weapons (Vehicle) 1
Leadership 1
Mechanic 1
Persuade 0
Pilot (Small Craft) 1
Recon 1
Science (Physical Sciences/Jump Space Physics) 1
Stealth 0
Steward 2
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Ground Assault Captain2 / 01
Rogue Pirate Lackey01
Merchant Merchant Marine 4th Officer24
Retired 03
 
EducationGraduated
Marine Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Aiden Day Contact 2 1 1 2 Kargol (M/11)
Manuel Sutton Contact 2 2 1 0 Kargol (M/84)
Lucas Hopkins Enemy 0 1 1 0 Zhodani, Imperium (M/32)
Mabell Batt Contact 2 2 0 0 Sylean (F/27)
Mabell Batt was ruined by misfortune caused by the character.
 
Term Age History
1 18 Entered Military Academy(Marine Academy)
1 19 War breaks out, triggering a mandatory draft.
1 19 Fled from the draft.
1 22 Graduated.
2 22 Became a Marine (Ground Assault) with the new title Marine.
2 23 Advanced training in a specialist field
2 26 Commissioned in Marine (Ground Assault) with the new title Lieutenant.
2 26 Promoted to Marine (Ground Assault) officer rank 2 with the new title Captain.
3 26 Voluntarily left Ground Assault
3 26 Became a Rogue (Pirate) with the new title Lackey.
3 30 Betrayed by a friend. One of Daryl Oneil's Contacts or Allies betrays Daryl Oneil, ending Daryl Oneil's career. That Contact or Ally becomes a Rival or Enemy.
4 30 Failed to qualify for Corporate (Citizen).
4 30 Submitted to the draft.
4 30 Became a Merchant (Merchant Marine) with the new title Crewman.
4 32 Make an unexpected connection outside Daryl Oneil's normal circles. Gain a Contact.
4 34 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 34 Continued as Merchant (Merchant Marine).
5 38 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 38 Continued as Merchant (Merchant Marine).
6 41 Make an unexpected connection outside Daryl Oneil's normal circles. Gain a Contact.
7 42 Aging Crisis. Owe 50,000 for medical bills.
7 42 Retired at age 42.
7 42 Continued as Merchant (Merchant Marine).
7 44 A sudden war destroys Daryl Oneil's trade routes and contacts, forcing Daryl Oneil to flee that region of space.
7 44 Gain rebels as Enemy
8 44 Aging Crisis. Owe 40,000 for medical bills.
8 44 Retired.
8 48 Betrayal. Convert an Ally into a Rival or Enemy.
9 48 Aging Crisis. Owe 50,000 for medical bills.
9 49 Gained a contact.
10 52 Aging Crisis. Owe 60,000 for medical bills.
10 54 Injured. Fully recovered. Owe 5,000 for medical bills.
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