Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
21 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
24 |
Doc Walker accepted an offer of inducements to betray Doc Walker's faith. Gain 110,000 in cash. |
3 |
26 |
Became a Scholar (Field Researcher). |
3 |
30 |
A disaster or war strikes. |
3 |
30 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
30 |
The planetary government interferes with Doc Walker's research for political or religious reasons. Doc Walker continue working openly and gain an Enemy. |
4 |
30 |
Continued as Scholar (Field Researcher). |
4 |
33 |
A rival researcher blackens Doc Walker's name or steals Doc Walker's research. Gain a Rival. |
5 |
34 |
Continued as Scholar (Field Researcher). |
5 |
37 |
An expedition or voyage goes wrong, leaving Doc Walker stranded in the wilderness. |
6 |
37 |
Became a Drifter (Barbarian). |
7 |
41 |
Continued as Drifter (Barbarian). |
7 |
45 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
45 |
Became a Scout (Courier). |
8 |
47 |
Doc Walker's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
8 |
49 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
9 |
49 |
Failed to qualify for Broker (Merchant). |
9 |
49 |
Submitted to the draft. |
9 |
49 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
51 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
53 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
53 |
Continued as Merchant (Merchant Marine). |
10 |
54 |
A series of bad deals and decisions force Doc Walker into bankruptcy. Doc Walker salvages what Doc Walker can. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Returned to Believer (Mainstream Believer). |
11 |
57 |
Doc Walker accepted an offer of inducements to betray Doc Walker's faith. Gain 390,000 in cash. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |