Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
Involved in a gambling ring. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
25 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
2 |
26 |
Promoted to Rogue (Enforcer) rank 2. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Pirate (Rogue). |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
30 |
A police detective or rival criminal forces Donald Coleman to flee and vows to hunt Donald Coleman down. Gain an Enemy. |
4 |
30 |
Became a Scout (Explorer). |
4 |
33 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
33 |
Became a Drifter (Wanderer). |
5 |
34 |
Drafted into Flight |
5 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
37 |
Became a Navy (Flight) with the new title Crewman. |
6 |
40 |
Donald Coleman is blamed for an accident that causes the death of several crew members. Donald Coleman's guilt drives Donald Coleman to excel. |
7 |
40 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
44 |
Donald Coleman is sent to a new community or parish to preach The Word among the poor. |
7 |
44 |
Forced to continue current assignment. |
7 |
44 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
44 |
Continued as Believer (Mainstream Believer). |
8 |
47 |
A new romantic starts. Gain an Ally. |
9 |
48 |
Continued as Believer (Mainstream Believer). |
9 |
50 |
Donald Coleman is chosen to represent Donald Coleman's faith in a vid show or other highly public forum. |
10 |
52 |
Continued as Believer (Mainstream Believer). |
10 |
55 |
Donald Coleman secretly provide religious rites for a dying leader or noble, although they do not share Donald Coleman's faith. Gain an Ally in the family and a Rival who disagrees with Donald Coleman's choice. |