Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
20 |
Earle McDermot is chosen to represent Earle McDermot's faith in a vid show or other highly public forum. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
25 |
Earle McDermot aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
29 |
Find valuable salvage. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
32 |
Offered job by a patron. Now owe him a favor. |
5 |
33 |
Became a Merchant (Free Trader). |
5 |
37 |
A series of bad deals and decisions force Earle McDermot into bankruptcy. Earle McDermot salvages what Earle McDermot can. |
6 |
37 |
Switched to Drifter (Barbarian). |
6 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
41 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
41 |
Continued as Drifter (Barbarian). |
7 |
42 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
45 |
Continued as Drifter (Barbarian). |
8 |
47 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
49 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
9 |
49 |
Continued as Drifter (Barbarian). |
9 |
51 |
Suffer from a life-threatening illness. |
10 |
51 |
Returned to Believer (Missionary/Humanitarian). |
10 |
52 |
A new romantic starts. Gain an Ally. |
10 |
55 |
Forced to continue current assignment. |
10 |
55 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |