Retired Team Leader Earnest Morgan  

Species Age Sex Str Dex End Int Edu SocUPP
Thaggeshi 58 M 1 (-2) 3 (-1) 1 (-2) 3 (-1) 10 (1) 5 (-1)1313A5
Loud, Undependable
 
Skills
Advocate 2
Art (Performing) 0
Athletics (Endurance) 1
Broker 0
Deception 1
Drive (Mole) 1
Electronics (Comms) 1
Electronics (Computers) 2
Engineer (J-drive) 1
Flyer 0
Investigate 2
Jack-of-All-Trades 1
Language 0
Leadership 1
Medic 0
Persuade 2
Profession (Worker/Metalworking) 1
Steward 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 24
Agent Intelligence Field Agent23
Believer Missionary/Humanitarian Team Leader22
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Minna Stanway Contact 3 1 0 4 Suerrat (F/46)
Christine Hennessy Ally 3 0 2 1 Ziadd (F/18)
Christine Hennessy is out of contact doing something interesting but not suspicious.
Renee Barnes Ally 3 0 5 0 Thaggeshi (F/47)
Gene Mckinney Enemy 0 3 0 3 Sylean (M/22)
Hilda Rice Ally 4 0 1 4 Thaggeshi (F/33)
Frieda Hotty Contact 2 2 0 1 Vlazhdumecta (F/77)
Frieda Hotty gained influence with the character’s assistance.
Frieda Hotty is a member of an organisation which holds a generally opposite view of the Traveller.
Frieda Hotty was ruined by misfortune caused by the character.
Jean Harris Contact 2 1 1 1 Thaggeshi (M/47)
Alfredo Rodriquez Contact 3 1 2 0 Thaggeshi (M/11)
Alfredo Rodriquez fell on hard times.
Alfredo Rodriquez is particularly unusual, such as an artificial intelligence or very alien being.
Bruce Lord Enemy 0 3 1 1 Thaggeshi (M/41)
Relationship becomes more intense.
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 22 Make an unexpected connection outside Earnest Morgan's normal circles. Gain a Contact.
2 22 Continued as Merchant (Free Trader).
2 26 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
2 26 Promoted to Merchant (Free Trader) rank 1.
3 26 Continued as Merchant (Free Trader).
3 30 A new romantic starts. Gain an Ally.
3 30 Promoted to Merchant (Free Trader) rank 2.
4 30 Continued as Merchant (Free Trader).
4 33 Earnest Morgan's ship or starport is destroyed by criminals. Gain them as an Enemy.
5 33 Became a Agent (Intelligence).
5 35 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5 37 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
6 37 Continued as Agent (Intelligence).
6 41 Established a network of contacts. Gain 3 contacts.
6 41 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
7 41 Continued as Agent (Intelligence).
7 42 Refused a deal with criminal or other figure under investigation. Gain an Enemy
8 42 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 43 Earnest Morgan retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
8 46 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
9 46 Continued as Believer (Missionary/Humanitarian).
9 50 Earnest Morgan accepted an offer of inducements to betray Earnest Morgan's faith. Gain 520,000 in cash.
9 50 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
10 50 Aging Crisis. Owe 20,000 for medical bills.
10 50 Retired at age 50.
10 50 Retired.
10 54 Moved to a new world.
11 54 Aging Crisis. Owe 40,000 for medical bills.
11 56 Moved to a new world.
12 58 Aging Crisis. Owe 40,000 for medical bills.
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