Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
23 |
Severely injured. Fully recovered. |
2 |
26 |
Attempt at commissioned failed. |
2 |
26 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
28 |
Unit is slaughtered in a disastrous battle, for which Edmond Stevens blame Edmond Stevens's commander. Gain commander as Enemy. |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
30 |
Attacked by enemies that Edmond Stevens easily defeat. |
4 |
30 |
Gain Enemy if Edmond Stevens don't already have one. |
4 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
40 |
Survived a risky adventure but gained nothing. |
6 |
40 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
44 |
Find valuable salvage. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
48 |
Edmond Stevens is caught in the periphery of a scandal. |
8 |
48 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
9 |
48 |
Continued as Believer (Missionary/Humanitarian). |
9 |
50 |
Edmond Stevens refused an offer of inducements to betray Edmond Stevens's faith. Gain 3 enemies. |
10 |
52 |
Continued as Believer (Missionary/Humanitarian). |
10 |
55 |
Edmond Stevens come into conflict with a splinter group Edmond Stevens's own religion which maintains Edmond Stevens's version is the wrong one. Gain 2 Rivals. |