Retired Scout Elder Clarke  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 58 M 4 (-1) 1 (-2) 1 (-2) 7 (0) 2 (-2) 7 (0)411727
Selfless, Outrageous
 
Skills
Admin 0
Animals (Training) 1
Astrogation 0
Athletics (Dexterity) 2
Diplomat 1
Electronics (Remote Ops) 1
Engineer (M-drive) 1
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Mechanic 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Profession (Worker) 0
Recon 1
Steward 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout17
Merchant Free Trader 02
Believer Missionary/Humanitarian Junior Project Worker01
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Brandie Fitget Enemy 0 1 1 2 Halka (F/93)
Brandie Fitget loses some of their power base.
Ivory Suthmeer Contact 1 1 0 0 Murrissi (M/75)
Lawrence McDadden Contact 0 2 4 1 Hanen (M/21)
Lawrence McDadden is actually an organisation such as a political movement or modest sized business.
Elna Hoddle Contact 0 1 0 0 Darmine (F/68)
Luisa Forbes Contact 1 1 3 1 Halka (F/23)
Sergio Griffiths Enemy 0 0 3 1 Halka (M/24)
Ernest Ibbett Ally 2 0 1 0 Halka (M/43)
Waba-A-a-pa Wa-ta Contact 0 1 1 1 Bwap (M/48)
Waba-A-a-pa Wa-ta's influence is diminished.
Allan Foster Rival 0 2 0 2 Halka (M/24)
Golda Heard Enemy 0 4 0 1 Traltar (F/25)
Leslie Martinez Contact 2 1 0 0 Halka (M/24)
 
Term Age History
1 18 Failed to qualify for Performer (Entertainer).
1 18 Submitted to the draft.
1 18 Became a Scout (Courier).
1 20 Elder Clarke survey an alien world.
2 22 Continued as Scout (Courier).
2 26 Elder Clarke's scout ship is one of the first on the scene to rescue the survivors of a disaster but Elder Clarke fail to help. Gain an Enemy.
2 26 Elder Clarke's ship is damaged, and Elder Clarke have to hitch-hike Elder Clarke's way back across the stars to the nearest scout base.
2 26 Gain 4 Contacts. Gain 1 Enemies.
3 26 Continued as Scout (Courier).
3 29 Elder Clarke survey an alien world.
4 30 Continued as Scout (Courier).
4 31 When dealing with an alien race, Elder Clarke have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
4 34 Promoted to Scout (Courier) rank 1 with the new title Scout.
5 34 Continued as Scout (Courier).
5 38 Elder Clarke's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
6 38 Continued as Scout (Courier).
6 42 Spend several years jumping from world to world in Elder Clarke's scout ship.
7 42 Continued as Scout (Courier).
7 46 Elder Clarke spend a great deal of time on the fringes of Charted Space.
7 46 Elder Clarke inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
7 46 Forced to muster out.
8 46 Became a Merchant (Free Trader).
8 47 Victim of a crime
9 50 Continued as Merchant (Free Trader).
9 52 A sudden war destroys Elder Clarke's trade routes and contacts, forcing Elder Clarke to flee that region of space.
9 52 Gain rebels as Enemy
10 52 Aging Crisis. Owe 40,000 for medical bills.
10 52 Retired at age 52.
10 52 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 53 Opponents of Elder Clarke's belief system ambush Elder Clarke.
10 53 Severely injured. Fully recovered. Owe 20,000 for medical bills.
11 53 Aging Crisis. Owe 10,000 for medical bills.
11 53 Retired.
11 57 Gained a contact.
12 57 Aging Crisis. Owe 40,000 for medical bills.
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