Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
Gained a contact. |
1 |
22 |
Graduated. Gain an rival who is upset that Elliott Payne left the community. |
2 |
22 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
2 |
26 |
Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares. |
3 |
26 |
Failed to qualify for Corporate (Citizen). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Scout (Surveyor). |
3 |
30 |
Good fortune |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
31 |
Good fortune |
4 |
34 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
34 |
Voluntarily left Surveyor |
5 |
34 |
Failed to qualify for Broker (Merchant). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
37 |
Moved to a new world. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
39 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
39 |
Switched to Psion (Wild Talent). |
7 |
41 |
Advanced training in a specialist field. |
8 |
43 |
Continued as Psion (Wild Talent). |
8 |
45 |
Psionic abilities make Elliott Payne uncomfortable to be around. One contact or ally becomes a rival. |
8 |
47 |
Forced to continue current assignment. |
8 |
47 |
Promoted to Psion (Wild Talent) rank 1 with the new title Survivor. |
9 |
47 |
Continued as Psion (Wild Talent). |
9 |
51 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
51 |
Promoted to Psion (Wild Talent) rank 2. |
10 |
51 |
Continued as Psion (Wild Talent). |
10 |
54 |
Pick up potentially useful information using Elliott Payne's psychic powers. |
10 |
55 |
Promoted to Psion (Wild Talent) rank 3 with the new title Witch. |