Retired Lieutenant Ellwood Fabble  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 58 M 1 (-2) 6 (0) 1 (-2) 4 (-1) 15 (3) 7 (0)1614F7
Uneven skin tone, Always shivers (even when it's not cold), Uncoordinated
 
Skills
Admin 2
Animals 0
Athletics 0
Carouse 1
Deception 1
Drive (Mole) 1
Electronics (Computer) 1
Engineer (M-drive) 1
Flyer (Grav) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Language (Floriani (Florian League)) 1
Language (Oynprith (Droyne)) 1
Language (Trokh (Aslan)) 1
Leadership 1
Medic 1
Melee (Blade) 1
Melee (Unarmed) 1
Profession (Sports/Golf) 1
Recon 1
Science (Social Sciences/Belief) 2
Stealth 0
Streetwise 0
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Ground Assault Lieutenant1 / 02
Citizen Colonist 13
Drifter Barbarian 01
Citizen Corporate Manager34
 
EducationGraduated
University Graduated
 
Name Type Affinity Enmity Power Influence Species
Floyd Reekey Enemy 0 4 0 5 Murrissi (M/61)
Cora Mulvahil Enemy 0 3 2 0 Murrissi (F/53)
Tillie Shorten Enemy 0 3 1 5 Solomani, Imperium (F/22)
 
Term Age History
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 21 Ellwood Fabble is ordered to take part in a black ops mission that goes against Ellwood Fabble's conscience. Gain the lone survivor as an Enemy.
2 21 Entered University.
2 23 Spent the college years partying.
2 25 Graduated.
3 25 Attempted to change assignments.
3 25 Failed to qualify for Star Marine (Marine).
3 25 Continued as Marine (Ground Assault).
3 25 Commissioned in Marine (Ground Assault) with the new title Lieutenant.
3 28 Ellwood Fabble is ordered to take part in a black ops mission that goes against Ellwood Fabble's conscience. Gain the lone survivor as an Enemy.
4 28 Became a Citizen (Colonist).
4 32 Advanced training in a specialist field.
5 32 Continued as Citizen (Colonist).
5 35 Ellwood Fabble rise to a position of power in Ellwood Fabble's colony or corporation.
5 36 Promoted to Citizen (Colonist) rank 1.
6 36 Continued as Citizen (Colonist).
6 38 Life ruined by a criminal gang. Gain the gang as an Enemy
7 38 Became a Drifter (Barbarian).
7 42 Injured. Fully recovered. Owe 2,500 for medical bills.
8 42 Switched to Citizen (Corporate).
8 43 Ellwood Fabble befriend a superior in the corporation or the colony.
8 46 Promoted to Citizen (Corporate) rank 1.
9 46 Continued as Citizen (Corporate).
9 50 Spent time maintaining and using heavy vehicles.
9 50 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
10 50 Continued as Citizen (Corporate).
10 52 Moved to a new world.
10 54 Promoted to Citizen (Corporate) rank 3.
11 54 Aging Crisis. Owe 60,000 for medical bills.
11 54 Retired at age 54.
11 54 Continued as Citizen (Corporate).
11 55 Ellwood Fabble learn something Ellwood Fabble should not have – a corporate secret, a political scandal – which Ellwood Fabble can profit from illegally.
12 58 Aging Crisis. Owe 60,000 for medical bills.
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