Retired 2nd Officer Elmer Bartley  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 58 M 1 (-2) 3 (-1) 1 (-2) 10 (1) 6 (0) 8 (0)131A68
Expansive, Heartless
 
Skills
Art (Creative) 0
Astrogation 0
Broker 1
Carouse 1
Drive 0
Electronics (Sensors) 1
Engineer (Life Support) 1
Gun Combat 0
Mechanic 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Profession (Colonist/Farming) 1
Recon 0
Steward 1
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 03
Scout Surveyor 01
Drifter Wanderer 01
Merchant Merchant Marine 2nd Officer45
 
Name Type Affinity Enmity Power Influence Species
Lemon Berry Enemy 6 3 0 1 Dynchia, Imperium (M/24)
reconciliation.
Sammie Wheeler Ally 4 0 0 2 Dynchia (M/70)
Sammie Wheeler gained influence with the character’s assistance.
Melvin Soto Contact 3 0 1 1 Dynchia (M/60)
Relationship becomes more moderate. Ally becomes a contact.
Christine Aubert Rival 2 3 2 3 Libert (F/48)
 
Term Age History
1 18 Became a Scout (Courier).
1 21 Elmer Bartley have no idea what happened to Elmer Bartley – they found Elmer Bartley's ship drifting on the fringes of friendly space.
2 22 Continued as Scout (Courier).
2 26 Elmer Bartley's scout ship is one of the first on the scene to rescue the survivors of a disaster but Elmer Bartley fail to help. Gain an Enemy.
2 26 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
3 26 Continued as Scout (Courier).
3 28 Perform an exemplary service for the scouts.
4 30 Attempted to change assignments.
4 30 Switched to Scout (Surveyor) with previous rank.
4 33 Elmer Bartley have no idea what happened to Elmer Bartley – they found Elmer Bartley's ship drifting on the fringes of friendly space.
5 33 Failed to qualify for Corporate Agent (Agent).
5 33 Became a Drifter (Wanderer).
5 35 Suffer from a life-threatening illness.
6 35 Failed to qualify for Surveyor (Scout).
6 35 Submitted to the draft.
6 35 Became a Merchant (Merchant Marine) with the new title Crewman.
6 36 Befriend a useful ally in one sphere. Gain an Ally.
7 39 Continued as Merchant (Merchant Marine).
7 40 Befriend a useful ally in one sphere. Gain an Ally.
7 43 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 43 Continued as Merchant (Merchant Marine).
8 47 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
8 47 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 47 Aging Crisis. Owe 20,000 for medical bills.
9 47 Retired at age 47.
9 47 Continued as Merchant (Merchant Marine).
9 50 Smuggle illegal items onto a planet.
9 51 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
10 51 Aging Crisis. Owe 60,000 for medical bills.
10 51 Continued as Merchant (Merchant Marine).
10 55 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
11 55 Aging Crisis. Owe 40,000 for medical bills.
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