Junior Project Worker Elvin Dixon  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 58 M 2 (-2) 5 (-1) 4 (-1) 7 (0) 9 (1) 2 (-2)254792
Needs Social Approval, Sallow skin, Dreary
 
Skills
Admin 0
Animals 0
Astrogation 1
Deception 1
Drive (Track) 1
Drive (Walker) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Explosives 1
Flyer 0
Gun Combat 0
Gunner (Ortillery) 1
Investigate 2
Jack-of-All-Trades 1
Persuade 1
Pilot 0
Recon 1
Science (Life Sciences) 0
Seafarer 0
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent Field Agent34
Scout Courier Scout23
Merchant Free Trader 23
Believer Missionary/Humanitarian Junior Project Worker01
 
Name Type Affinity Enmity Power Influence Species
Jo Richards Enemy 0 2 1 2 Zaris (F/28)
Ocie McRae Enemy 0 2 2 2 Murrissi (M/68)
Lennie Day Contact 2 1 2 0 Zaris (M/62)
June Godkim Enemy 0 4 1 4 Zaris (M/33)
Park Male Enemy 0 3 1 2 Vlazhdumecta (M/58)
Park Male belongs to an unusual cultural or religious group.
Grady Farrell Contact 2 2 0 5 Swanfeh (M/87)
Grady Farrell loses some of their power base.
Jessie Commins Contact 1 1 1 5 Zaris (F/77)
Tracy Alexander Contact 0 1 0 2 Dynchia (M/32)
Anna Carter Contact 3 0 3 0 Iltharan (M/46)
Joe Jemmy Enemy 0 3 4 0 Answerin (M/40)
Shane Snape Rival 2 2 1 0 Luriani (M/16)
Shane Snape is particularly unusual, such as an artificial intelligence or very alien being.
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 19 Go undercover to investigate an enemy.
1 19 Life ruined by a criminal gang. Gain the gang as an Enemy
1 22 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
2 22 Continued as Agent (Corporate Agent).
2 26 Established a network of contacts. Gain 1 contacts.
2 26 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
3 26 Continued as Agent (Corporate Agent).
3 28 Befriended by a senior agent.
3 30 Promoted to Agent (Corporate Agent) rank 3.
4 30 Continued as Agent (Corporate Agent).
4 34 Hard times caused by a lack of interstellar trade costs Elvin Dixon's job.
5 34 Became a Scout (Courier).
5 37 Elvin Dixon's scout ship is one of the first on the scene to rescue the survivors of a disaster but Elvin Dixon fail to help. Gain an Enemy.
5 37 Elvin Dixon have no idea what happened to Elvin Dixon – they found Elvin Dixon's ship drifting on the fringes of friendly space.
5 38 Promoted to Scout (Courier) rank 1 with the new title Scout.
6 38 Continued as Scout (Courier).
6 40 Elvin Dixon's scout ship is one of the first on the scene to rescue the survivors of a disaster but Elvin Dixon fail to help. Gain an Enemy.
6 40 Elvin Dixon have no idea what happened to Elvin Dixon – they found Elvin Dixon's ship drifting on the fringes of friendly space.
6 42 Forced to continue current assignment.
6 42 Promoted to Scout (Courier) rank 2.
7 42 Continued as Scout (Courier).
7 45 Elvin Dixon's ship is damaged, and Elvin Dixon have to hitch-hike Elvin Dixon's way back across the stars to the nearest scout base.
7 45 Gain 4 Contacts. Gain 1 Enemies.
8 45 Became a Merchant (Free Trader).
8 48 Embroiled in legal trouble.
8 49 Promoted to Merchant (Free Trader) rank 1.
9 49 Continued as Merchant (Free Trader).
9 53 Bankrupted by a rival. Gain the other trader as a Rival.
9 53 Promoted to Merchant (Free Trader) rank 2.
10 53 Continued as Merchant (Free Trader).
10 54 Imperial trade restrictions force Elvin Dixon out of business.
11 54 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 58 Opponents of Elvin Dixon's belief system ambush Elvin Dixon.
11 58 Severely injured. Fully recovered. Owe 20,000 for medical bills.
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