Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Emerson Freeman's ship is damaged, and Emerson Freeman have to hitch-hike Emerson Freeman's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 3 Contacts. Gain 3 Enemies. |
2 |
20 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
24 |
Trapped behind enemy lines. |
2 |
24 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
3 |
24 |
Voluntarily left Ground Assault |
3 |
24 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
26 |
Emerson Freeman is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
26 |
Failed to qualify for Infantry (Army). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Army (Cavalry) with the new title Private. |
4 |
27 |
Given a special assignment or duty in Emerson Freeman's unit. |
4 |
30 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
5 |
30 |
Continued as Army (Cavalry). |
5 |
34 |
Emerson Freeman is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
6 |
34 |
Became a Drifter (Scavenger). |
6 |
36 |
Attacked by enemies and injured. |
6 |
36 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
6 |
36 |
Gain Enemy if Emerson Freeman don't already have one. |
6 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
38 |
Continued as Drifter (Scavenger). |
7 |
39 |
Survived a risky adventure but gained nothing. |
7 |
42 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
42 |
Continued as Drifter (Scavenger). |
8 |
43 |
Betrayed by a friend. One of Emerson Freeman's Contacts or Allies betrays Emerson Freeman, ending Emerson Freeman's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
43 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
47 |
A notable academic consults with Emerson Freeman about a publication or documentary he is working on. Gain a Contact in academia. |
10 |
47 |
Continued as Believer (Mainstream Believer). |
10 |
49 |
Emerson Freeman secretly provide religious rites for a dying leader or noble, although they do not share Emerson Freeman's faith. Gain an Ally in the family and a Rival who disagrees with Emerson Freeman's choice. |
10 |
51 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Continued as Believer (Mainstream Believer). |
11 |
52 |
Emerson Freeman accepted an offer of inducements to betray Emerson Freeman's faith. Gain 500,000 in cash. |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |