Retired 4th Officer Emile Graham  

Species Age Sex Str Dex End Int Edu SocUPP
Darrian, Imperium 58 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 5 (-1)111665
Always has cold hands, Wavy hair
 
Skills
Art (Presentation) 0
Athletics 0
Carouse 1
Drive (Walker) 1
Electronics (Comms) 1
Flyer 0
Gun Combat 0
Gunner 0
Mechanic 1
Melee (Unarmed) 1
Persuade 0
Pilot 0
Profession (Spacer) 0
Recon 0
Science (Life Sciences) 0
Streetwise 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Flight Crewman01
Believer Missionary/Humanitarian Junior Project Worker01
Agent Law Enforcement Corporal12
Drifter Scavenger 01
Merchant Merchant Marine 4th Officer23
Drifter Wanderer 02
Believer Holy Warrior Hopeful01
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Irl Moynihan Rival 1 1 4 1 Darrian, Imperium (M/81)
Augustine Cooper Contact 2 2 0 5 Darrian, Imperium (M/55)
Ted Seddon Contact 2 1 1 2 Darrian, Imperium (M/71)
Cynthia Black Contact 2 1 4 0 Darrian, Imperium (F/24)
Irma Castro Ally 4 0 0 2 Darrian, Imperium (F/26)
Irma Castro gained influence with the character’s assistance.
Eileen Romero Contact 3 1 3 1 Darrian, Imperium (F/50)
Eileen Romero is in prison or otherwise trapped somewhere.
Shelly Barnett Enemy 0 6 3 1 Darrian, Imperium (F/37)
Relationship soured.
Kirby Hanrahan Contact 2 1 0 1 Darrian, Imperium (M/16)
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 20 Emile Graham is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
2 20 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
2 22 Opponents of Emile Graham's belief system ambush Emile Graham.
2 22 Lightly injured, no permanent damage. Fully recovered.
3 22 Failed to qualify for Colonist (Citizen).
3 22 Submitted to the draft.
3 22 Became a Agent (Law Enforcement) with the new title Rookie.
3 25 Established a network of contacts. Gain 3 contacts.
3 26 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
4 26 Continued as Agent (Law Enforcement).
4 28 Hard times caused by a lack of interstellar trade costs Emile Graham's job.
5 28 Failed to qualify for Worker (Citizen).
5 28 Became a Drifter (Scavenger).
5 29 Emile Graham do not know what happened to Emile Graham. There is a gap in Emile Graham's memory.
6 29 Became a Merchant (Merchant Marine) with the new title Crewman.
6 31 Befriend a useful ally in one sphere. Gain an Ally.
6 33 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 33 Continued as Merchant (Merchant Marine).
7 34 Make an unexpected connection outside Emile Graham's normal circles. Gain a Contact.
7 37 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
8 37 Continued as Merchant (Merchant Marine).
8 41 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
8 41 Forced to muster out.
9 41 Switched to Drifter (Wanderer).
9 44 Injured. Fully recovered. Owe 1,250 for medical bills.
10 44 Switched to Believer (Holy Warrior) with the new title Hopeful.
10 46 Opponents of Emile Graham's belief system ambush Emile Graham.
10 46 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
11 46 Returned to Drifter (Wanderer).
11 48 Lightly injured, no permanent damage. Fully recovered.
12 48 Aging Crisis. Owe 50,000 for medical bills.
12 48 Retired at age 48.
12 48 Retired.
12 52 Moved to a new world.
13 52 Aging Crisis. Owe 20,000 for medical bills.
13 54 Gained a contact.
14 56 Aging Crisis. Owe 10,000 for medical bills.
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