Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
Arrested |
2 |
20 |
Became a Prisoner (Thug). |
2 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
24 |
Switched to Prisoner (Fixer) with previous rank. |
3 |
28 |
Good Behaviour. |
3 |
28 |
Promoted to Prisoner (Fixer) rank 1. |
3 |
28 |
Paroled from prison. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
Make an unexpected connection outside Emmit Sims's normal circles. Gain a Contact. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
33 |
Embroiled in legal trouble. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Given advanced training in a specialist field |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Imperial trade restrictions force Emmit Sims out of business. |
9 |
46 |
Switched to Rogue (Pirate) with the new title Lackey and previous rank. |
9 |
49 |
Birth or Death involving a family member or close friend. |
10 |
50 |
Attempted to change assignments. |
10 |
50 |
Failed to qualify for Enforcer (Rogue). |
10 |
50 |
Continued as Rogue (Pirate). |
10 |
52 |
Arrested |
11 |
52 |
Switched to Prisoner (Inmate) with previous rank. |
11 |
54 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Retired at age 56. |