Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
A good deal ensures Ephraim Barrett is living the high life for a few years. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Betrayed by a friend. One of Ephraim Barrett's Contacts or Allies betrays Ephraim Barrett, ending Ephraim Barrett's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Switched to Merchant (Broker). |
3 |
28 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
3 |
30 |
Promoted to Merchant (Broker) rank 1. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
34 |
Promoted to Merchant (Broker) rank 2. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
38 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
38 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
6 |
38 |
Continued as Merchant (Broker). |
7 |
42 |
Voluntarily left Broker |
7 |
42 |
Became a Scout (Explorer). |
7 |
45 |
Perform an exemplary service for the scouts. |
7 |
46 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
8 |
46 |
Continued as Scout (Explorer). |
8 |
48 |
Ephraim Barrett spend a great deal of time on the fringes of Charted Space. |
8 |
48 |
Psychologically damaged by Ephraim Barrett's time in the scouts. |
8 |
50 |
Promoted to Scout (Explorer) rank 2. |
9 |
50 |
Continued as Scout (Explorer). |
9 |
53 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
53 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
55 |
Ephraim Barrett accepted an offer of inducements to betray Ephraim Barrett's faith. Gain 530,000 in cash. |