Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
19 |
Surrounded and outnumbered by the enemy, Ephriam Curtis hold out until relief arrives. |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Infantry). |
2 |
23 |
Commanding officer takes an interest in Ephriam Curtis's career. |
2 |
26 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Army (Infantry). |
3 |
27 |
Given a special assignment or duty in Ephriam Curtis's unit. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
33 |
Ephriam Curtis aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
33 |
Became a Merchant (Free Trader). |
6 |
37 |
Continued as Merchant (Free Trader). |
6 |
40 |
Make an unexpected connection outside Ephriam Curtis's normal circles. Gain a Contact. |
7 |
41 |
Continued as Merchant (Free Trader). |
7 |
45 |
Smuggle illegal items onto a planet. |
7 |
45 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
45 |
Voluntarily left Free Trader |
8 |
45 |
Became a Scout (Explorer). |
8 |
47 |
Spend several years jumping from world to world in Ephriam Curtis's scout ship. |
9 |
49 |
Continued as Scout (Explorer). |
9 |
50 |
Ephriam Curtis inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
10 |
50 |
Failed to qualify for Broker (Merchant). |
10 |
50 |
Submitted to the draft. |
10 |
50 |
Became a Agent (Law Enforcement) with the new title Rookie. |
10 |
52 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
10 |
54 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
11 |
54 |
Continued as Agent (Law Enforcement). |
11 |
55 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
12 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
55 |
Retired at age 55. |