Retired 3rd Officer Eric Winn  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 58 M 2 (-2) 1 (-2) 1 (-2) 10 (1) 7 (0) 4 (-1)211A74
Disciplined, Selective
 
Skills
Admin 0
Astrogation 0
Athletics (Dexterity) 1
Deception 1
Diplomat 1
Drive 0
Electronics (Remote Ops) 1
Flyer 0
Gun Combat (Slug) 1
Mechanic 1
Medic 0
Melee (Bludgeon) 0
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Profession (Sports) 0
Stealth 1
Steward 0
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 23
Merchant Merchant Marine 3rd Officer35
Scout Explorer 01
Believer Missionary/Humanitarian Junior Project Worker01
 
EducationGraduated
School of Hard Knocks Failed
 
Name Type Affinity Enmity Power Influence Species
Timothy Walker Rival 2 3 3 2 Zaris (M/48)
Garland Scott Contact 0 1 1 5 Halka (M/22)
Izora Foster Enemy 0 4 6 0 Luriani (F/28)
Relationship soured.
Stacey Harrington Rival 2 3 1 6 Halka (F/60)
Dale Stevens Rival 2 1 0 0 Halka (M/19)
Relationship becomes more moderate.
Roma Taylor Enemy 0 4 5 1 Geonee (F/15)
 
Term Age History
1 18 Entered the school of hard knocks.
1 22 Expand the field of Deception, but gain a Rival in Eric Winn's former tutor.
1 22 Failed in the school of hard knocks.
2 22 Became a Drifter (Scavenger).
2 25 Attacked by enemies and injured.
2 25 Scarred. Fully recovered. Owe 5,000 for medical bills.
2 25 Gain Enemy if Eric Winn don't already have one.
2 26 Promoted to Drifter (Scavenger) rank 1.
3 26 Continued as Drifter (Scavenger).
3 29 Drafted into Merchant Marine
3 30 Promoted to Drifter (Scavenger) rank 2.
4 30 Became a Merchant (Merchant Marine) with the new title Crewman.
4 32 Good fortune
4 34 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 34 Continued as Merchant (Merchant Marine).
5 38 A good deal ensures Eric Winn is living the high life for a few years.
5 38 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 38 Continued as Merchant (Merchant Marine).
6 42 Make an unexpected connection outside Eric Winn's normal circles. Gain a Contact.
6 42 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
7 42 Continued as Merchant (Merchant Marine).
7 45 A sudden war destroys Eric Winn's trade routes and contacts, forcing Eric Winn to flee that region of space.
7 45 Gain rebels as Enemy
8 46 Continued as Merchant (Merchant Marine).
8 50 Bankrupted by a rival. Gain the other trader as a Rival.
9 50 Became a Scout (Explorer).
9 52 Eric Winn inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
10 52 Failed to qualify for Artist (Entertainer).
10 52 Returned to Drifter (Scavenger).
10 54 Suffer from a life-threatening illness.
11 54 Aging Crisis. Owe 10,000 for medical bills.
11 54 Retired at age 54.
11 54 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 57 Eric Winn aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
12 57 Aging Crisis. Owe 40,000 for medical bills.
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