Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Star Marine (Marine). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Victim of a crime |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Attacked by enemies that Ernest Schmidt easily defeat. |
2 |
25 |
Gain Enemy if Ernest Schmidt don't already have one. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Attempted a risky adventure and was injured. |
3 |
29 |
Lost eye or limb. Owe 2,500 for medical bills. |
4 |
30 |
Voluntarily left Scavenger |
4 |
30 |
Became a Scholar (Scientist). |
4 |
33 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Scholar (Scientist) rank 1. |
5 |
34 |
Continued as Scholar (Scientist). |
5 |
37 |
Win a prestigious prize for Ernest Schmidt's work. |
6 |
38 |
Voluntarily left Scientist |
6 |
38 |
Switched to Drifter (Wanderer). |
6 |
40 |
Find valuable salvage. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
43 |
Betrayed by a friend. One of Ernest Schmidt's Contacts or Allies betrays Ernest Schmidt, ending Ernest Schmidt's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
43 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
45 |
Ernest Schmidt do not know what happened to Ernest Schmidt. There is a gap in Ernest Schmidt's memory. |
9 |
45 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
47 |
Ernest Schmidt accepted an offer of inducements to betray Ernest Schmidt's faith. Gain 390,000 in cash. |
10 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Retired. |
10 |
51 |
A new romantic starts. Gain an Ally. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
57 |
Contact with Government. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |