Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
23 |
Became a Entertainer (Artist). |
3 |
26 |
Criticised a questionable political leader on Essie Anderson's homeworld, causing his downfall. Gain an Enemy |
3 |
26 |
Nearly killed. Owe 5,000 for medical bills. |
3 |
27 |
Promoted to Entertainer (Artist) rank 1. |
4 |
27 |
Voluntarily left Artist |
4 |
27 |
Failed to qualify for Cavalry (Army). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
31 |
Nearly killed. Owe 7,500 for medical bills. |
5 |
31 |
Failed to qualify for Corporate (Citizen). |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
33 |
Lost eye or limb. Owe 2,500 for medical bills. |
6 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
36 |
Essie Anderson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
36 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
36 |
Retired at age 36. |
7 |
36 |
Retired. |
7 |
39 |
A new romantic starts. Gain an Ally. |
8 |
40 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
42 |
Good fortune. |
9 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
47 |
Find an Alien Artifact. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
50 |
Gained a contact. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
A new romantic starts. Gain an Ally. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |