Ezra Dendy  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Urunishani 58 M 7 (0) 1 (-2) 8 (0) 9 (1) 4 (-1) 9 (1)4 (-1)718949
Unhelpful, Sterile
 
Skills
Art (Creative/Visual Media) 1
Athletics 0
Broker 0
Carouse 0
Deception 1
Drive (Walker) 1
Electronics 0
Gun Combat (Energy) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Mechanic 1
Persuade 0
Profession (Worker/Religion) 1
Recon 1
Steward 0
Streetwise 2
Survival 1
Telepathy 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman12
Army Infantry Private01
Agent Law Enforcement Rookie01
Drifter Wanderer 56
 
EducationGraduated
Psionic Community Failed
 
Name Type Affinity Enmity Power Influence Species
Ryan Jackson Enemy 1 4 1 1 Happrhani (M/80)
Relationship altered.
Emmit Kelley Enemy 0 2 4 1 Urunishani (M/40)
Derrick Rouse Enemy 0 3 0 5 Urunishani (M/30)
Derrick Rouse is in prison or otherwise trapped somewhere.
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 22 Suffered a deep tragedy.
1 22 Dropped out of the psionic community.
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 23 A romantic relationship ends badly. Gain a Rival or Enemy.
2 26 Forced to continue current assignment.
2 26 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 26 Continued as Merchant (Merchant Marine).
3 28 A series of bad deals and decisions force Ezra Dendy into bankruptcy. Ezra Dendy salvages what Ezra Dendy can.
4 28 Became a Army (Infantry) with the new title Private.
4 30 Unit is slaughtered in a disastrous battle, for which Ezra Dendy blame Ezra Dendy's commander. Gain commander as Enemy.
5 30 Failed to qualify for Worker (Citizen).
5 30 Submitted to the draft.
5 30 Became a Agent (Law Enforcement) with the new title Rookie.
5 31 Refused a deal with criminal or other figure under investigation. Gain an Enemy
6 31 Became a Drifter (Wanderer).
6 35 Attacked by enemies that Ezra Dendy easily defeat.
6 35 Gain Enemy if Ezra Dendy don't already have one.
7 35 Continued as Drifter (Wanderer).
7 38 Attempted a risky adventure and was injured.
7 38 Injured. Fully recovered. Owe 5,000 for medical bills.
7 39 Promoted to Drifter (Wanderer) rank 1.
8 39 Continued as Drifter (Wanderer).
8 41 Find valuable salvage.
8 43 Promoted to Drifter (Wanderer) rank 2.
9 43 Continued as Drifter (Wanderer).
9 45 Find Ancient Technology.
9 47 Promoted to Drifter (Wanderer) rank 3.
10 47 Continued as Drifter (Wanderer).
10 49 Good fortune
10 51 Promoted to Drifter (Wanderer) rank 4.
11 51 Continued as Drifter (Wanderer).
11 55 Promoted to Drifter (Wanderer) rank 5.
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