Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
21 |
Good fortune |
2 |
22 |
Continued as Scholar (Physician). |
2 |
26 |
Make a breakthrough in Ezra Hunter's field. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
30 |
A disaster or war strikes. |
3 |
30 |
Nearly killed. Owe 20,000 for medical bills. |
3 |
30 |
The planetary government interferes with Ezra Hunter's research for political or religious reasons. Ezra Hunter continue working secretely. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
32 |
Win a prestigious prize for Ezra Hunter's work. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Field Researcher (Scholar). |
5 |
34 |
Continued as Scholar (Physician). |
5 |
36 |
An expedition or voyage goes wrong, leaving Ezra Hunter stranded in the wilderness. |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
40 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
44 |
Attacked by enemies and injured. |
7 |
44 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
7 |
44 |
Gain Enemy if Ezra Hunter don't already have one. |
8 |
44 |
Continued as Drifter (Scavenger). |
8 |
48 |
Ezra Hunter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
48 |
Failed to qualify for Free Trader (Merchant). |
9 |
48 |
Submitted to the draft. |
9 |
48 |
Became a Army (Infantry) with the new title Private. |
9 |
52 |
Nearly killed. Fully recovered. |
10 |
52 |
Failed to qualify for Courier (Scout). |
10 |
52 |
Switched to Drifter (Barbarian). |
10 |
55 |
Attacked by enemies that Ezra Hunter easily defeat. |
10 |
55 |
Gain Enemy if Ezra Hunter don't already have one. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
56 |
Retired at age 56. |