Retired 2nd Officer Fate Head  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 58 M 7 (0) 5 (-1) 1 (-2) 4 (-1) 10 (1) 11 (1)7514AB
Worthless, Grandiose, Excellent
 
Skills
Astrogation 1
Athletics (Strength) 1
Broker 1
Electronics 0
Engineer (Life Support) 1
Gun Combat (Archaic) 1
Jack-of-All-Trades 2
Mechanic 2
Medic 0
Melee (Unarmed) 1
Persuade 1
Pilot (Small Craft) 2
Pilot (Spacecraft) 1
Profession (Spacer/Belter) 1
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 34
Merchant Merchant Marine 2nd Officer46
 
Name Type Affinity Enmity Power Influence Species
Barbara Gabb Contact 0 6 0 1 Thaggeshi (F/43)
Very bad falling out.
Hunter Kelly Contact 3 1 0 1 Humaniti (M/24)
Hunter Kelly is diminished in both power and influence.
Lance Manning Ally 2 0 4 3 Kargol (M/51)
Lance Manning gained power at the expense of a third party who now blames the character.
Ellwood Head Ally 4 0 1 6 Cafadan (M/20)
Sally Cox Enemy 0 4 2 2 Urunishani (F/49)
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 22 Promoted to Drifter (Scavenger) rank 1.
2 22 Continued as Drifter (Scavenger).
2 26 Promoted to Drifter (Scavenger) rank 2.
3 26 Continued as Drifter (Scavenger).
3 27 Betrayed by a friend. One of Fate Head's Contacts or Allies betrays Fate Head, ending Fate Head's career. That Contact or Ally becomes a Rival or Enemy.
4 27 Failed to qualify for Scientist (Scholar).
4 27 Continued as Drifter (Scavenger).
4 28 Attacked by enemies that Fate Head easily defeat.
4 28 Gain Enemy if Fate Head don't already have one.
4 31 Promoted to Drifter (Scavenger) rank 3.
5 31 Voluntarily left Scavenger
5 31 Failed to qualify for Law Enforcement (Agent).
5 31 Submitted to the draft.
5 31 Became a Merchant (Merchant Marine) with the new title Crewman.
5 34 Make an unexpected connection outside Fate Head's normal circles. Gain a Contact.
6 35 Continued as Merchant (Merchant Marine).
6 39 Risk Fate Head's fortune on a possibility lucrative deal and win.
6 39 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 39 Continued as Merchant (Merchant Marine).
7 40 Make an unexpected connection outside Fate Head's normal circles. Gain a Contact.
8 43 Continued as Merchant (Merchant Marine).
8 47 Given advanced training in a specialist field
8 47 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 47 Continued as Merchant (Merchant Marine).
9 48 Befriend a useful ally in one sphere. Gain an Ally.
9 51 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
10 51 Continued as Merchant (Merchant Marine).
10 52 A new romantic starts. Gain an Ally.
10 55 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
11 55 Aging Crisis. Owe 30,000 for medical bills.
11 55 Retired at age 55.
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