Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
19 |
Moved to a new world. |
2 |
22 |
Continued as Marine (Star Marine). |
2 |
26 |
A mission goes wrong; Felix Pettitt and several others are captured and mistreated by the enemy. Gain Felix Pettitt's jailer as an Enemy. |
3 |
26 |
Failed to qualify for Corporate Agent (Agent). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
28 |
Felix Pettitt run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Became a Merchant (Free Trader). |
4 |
32 |
A new romantic starts. Gain an Ally. |
4 |
32 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
32 |
Continued as Merchant (Free Trader). |
5 |
33 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
33 |
Failed to qualify for Worker (Citizen). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
6 |
37 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
37 |
Continued as Merchant (Merchant Marine). |
7 |
38 |
A new romantic starts. Gain an Ally. |
7 |
41 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
41 |
Continued as Merchant (Merchant Marine). |
8 |
43 |
A good deal ensures Felix Pettitt is living the high life for a few years. |
9 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
49 |
Continued as Merchant (Merchant Marine). |
10 |
50 |
Gained a contact. |
10 |
53 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Merchant (Merchant Marine). |
11 |
56 |
Given advanced training in a specialist field |
11 |
57 |
Forced to muster out. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |