Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Encounter a Psionic institute. |
1 |
22 |
Tested for psionic powers |
2 |
22 |
Became a Psion (Wild Talent). |
2 |
25 |
Use Finley Beckham's psionic powers in an unethical fashion. Gain an enemy. |
3 |
26 |
Continued as Psion (Wild Talent). |
3 |
27 |
Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
29 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Risk Finley Beckham's fortune on a possibility lucrative deal and win. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Find Ancient Technology. |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
44 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
9 |
47 |
Voluntarily left Merchant Marine |
9 |
47 |
Failed to qualify for Merchant Academy. |
9 |
47 |
Submitted to the draft. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
Given advanced training in a specialist field |
9 |
51 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
54 |
Moved to a new world. |
10 |
55 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |