Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Attempted a risky adventure and was injured. |
1 |
22 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Francisco McNab do not know what happened to Francisco McNab. There is a gap in Francisco McNab's memory. |
3 |
25 |
Failed to qualify for Line/Crew (Navy). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Smuggle illegal items onto a planet. |
3 |
29 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Given advanced training in a specialist field |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Make an unexpected connection outside Francisco McNab's normal circles. Gain a Contact. |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
37 |
Voluntarily left Merchant Marine |
6 |
37 |
Switched to Drifter (Wanderer). |
6 |
41 |
Find valuable salvage. |
7 |
41 |
Voluntarily left Wanderer |
7 |
41 |
Became a Scout (Explorer). |
7 |
43 |
Francisco McNab inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
43 |
Failed to qualify for Journalist (Entertainer). |
8 |
43 |
Returned to Drifter (Wanderer). |
8 |
46 |
Attacked by enemies and injured. |
8 |
46 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
46 |
Gain Enemy if Francisco McNab don't already have one. |
9 |
47 |
Continued as Drifter (Wanderer). |
9 |
49 |
Attacked by enemies that Francisco McNab easily defeat. |
9 |
49 |
Gain Enemy if Francisco McNab don't already have one. |
9 |
51 |
Forced to continue current assignment. |
9 |
51 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
51 |
Continued as Drifter (Wanderer). |
10 |
52 |
Betrayed by a friend. One of Francisco McNab's Contacts or Allies betrays Francisco McNab, ending Francisco McNab's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
52 |
Switched to Scout (Courier) with previous rank. |
11 |
56 |
Psychologically damaged by Francisco McNab's time in the scouts. |