Frank Learmonth  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 58 M 1 (-2) 1 (-2) 2 (-2) 5 (-1) 4 (-1) 2 (-2)112542
Blissful, Poor listener
 
Skills
Astrogation 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Athletics (Strength) 1
Deception 1
Gambler 1
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 0
Medic 0
Melee (Unarmed) 3
Navigation 1
Pilot 0
Profession (Spacer/Belter) 1
Profession (Sports/Motorsports) 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor Scout11
Prisoner Inmate 12
Prisoner Thug 14
Prisoner Fixer 03
 
Term Age History
1 18 Failed to qualify for Corporate (Citizen).
1 18 Submitted to the draft.
1 18 Became a Scout (Surveyor).
1 20 Accused of a crime
1 22 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
2 22 Became a Prisoner (Inmate).
2 25 Parole hearing.
3 26 Switched to Prisoner (Thug) with previous rank.
3 30 Assigned to difficult or backbreaking labour.
4 30 Continued as Prisoner (Thug).
4 32 Attacked by another prisoner.
5 34 Switched to Prisoner (Fixer) with previous rank.
5 38 Disgraced. Word of Frank Learmonth's criminal past reaches Frank Learmonth's homeworld.
6 38 Returned to Prisoner (Thug).
6 40 Lightly injured, no permanent damage. Fully recovered.
7 42 Returned to Prisoner (Fixer).
7 43 Nearly killed. Owe 25,000 for medical bills.
8 46 Continued as Prisoner (Fixer).
8 49 A guard takes a dislike to Frank Learmonth.
9 50 Returned to Prisoner (Thug).
9 51 Assigned to difficult or backbreaking labour.
9 54 Promoted to Prisoner (Thug) rank 1.
10 54 Returned to Prisoner (Inmate).
10 56 Hire a new lawyer.
10 58 Promoted to Prisoner (Inmate) rank 1.
10 58 Paroled from prison.
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